This page contains a few sample screenshots of different renderings done with OSPRay. If you have created any notable images through OSPRay and would like to share them on this page, please send us an email.
Real-time screen capture of OSPRay rendering the moana island scene.
Path traced volumetric rendering of clouds in a climate simulation, courtesy DKRZ Niklas Rober.
Real-time screen capture of the “osprey” Rhino plugin by Darby Johnston.
AMR Volume rendering of a simulation of two black holes colliding using GRChombo in reference to a LIGO event. Simulation was conducted by the Centre for Theoretical Cosmology (CTC). Images were rendered in ParaView by directly sampling the AMR structure using OSPRay.
Parachute Simulation rendered using OSPRay by Tim Sandstrom of NASA Ames.
Booster Simulation rendered using OSPRay by Tim Sandstrom and Patrick Moran of NASA Ames.
Stellar Radation. Visualization by Greg P. Johnson, Intel, and Joseph Insley, Argonne National Lab, using OSPRay. Simulation provided by the University of California, Santa Barbara (team leads Yan-Fei Jiang and Lars Bildsten).
Photorealistic rendering of a Bentley virtual showroom using OSPRay’s path tracer.
USD hdOSPRay rendering plugin.
OSPRay Rhino rendering plugin, “osprey”.
Moana Island Scene with cloud
Moana Island Scene with backlit cloud
ParaView volume rendering clouds.
OSPRay Studio application.
Tapestry cloud rendering microservice using OSPRay.
This shows a photo of OSPRay parallel rendering on TACC’s 320 MPixel “Stallion” Display wall. Read more.
VMD “GLPF” model; original model courtesy John Stone, UIUC.
VMD “Organelle”, using vdW-representation via ospray spheres. Model courtesy Carsten Kutzner, MPI BPC, Göttingen.
VMD “ribosome”, with balls, sticks, ribbons, and quicksurfs. Model courtesy Carsten Kutzner, MPI BPC, Göttingen.
The “xfrog” model of 1.7 billion (instanced) triangles and transparency textures. Model originally created using XFrog, model courtesy Oliver Deussen, University of Konstanz.